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Getting Started with your Hello Kitty® Figure 1. Install Batteries |
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Your Hello Kitty® figure is powered by two (2) AAA size batteries (not included). CAUTION: Batteries should be installed by an adult. Please read Battery Information on the next page before installing batteries into your Hello Kitty® figure. |
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To install batteries into your Hello Kitty® figure:
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Important Battery Information |
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| • Only batteries of same or equivalent type are to be used. • Always have an adult change the batteries. • Be sure to insert the batteries matching positive (+) & negative (-) polarity indicated inside the battery compartment. • The supply terminals are not to be short-circuited. • Dispose of batteries properly. Do not throw batteries into fire. • Replace the batteries if the screen becomes dim or weak. • Replace with new batteries at the first sign of erratic operation. • Replace all batteries of the same type/brand at the same time. • Remove batteries if the figure will not be played for some time. • Keep batteries out of reach of small children—batteries may be harmful if swallowed & could pose a choking hazard. • Non-rechargeable batteries are not to be recharged. • Rechargeable batteries are to be removed from the product before being charged. • Rechargeable batteries are only to be charged under adult supervision. If your Hello Kitty® figure does not turn on when batteries are installed, check the following: • Batteries are installed in the correct polarity in the battery compartment. • Batteries hold a charge sufficent for operation. |
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CAUTION: TO AVOID BATTERY LEAKAGE 1) Be sure to insert the batteries correctly & always follow the game & battery manufacturer’s instructions. 2) Do not mix old & new batteries or alkaline, standard (Carbon Zinc) or rechargeable (nickle-cadmium) batteries. 3) Always remove exhausted or drain batteries from figure. |
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2. Get to Know Your Hello Kitty® Figure |
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Turn on your Hello Kitty® figure by pressing any button. Your Hello Kitty® figure will go into sleep mode if it is inactive for a certain period of time. To wake it, push any button. Use the directional buttons to play games on your Hello Kitty® figure screen. To learn more about Hello Kitty® games, go to Kidz.Golive2.com and click the Kidz™ Guide Button. |
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Each Hello Kitty® Figure contains ten (10) pass codes that unlock prizes in the Kuttiez™ Online World! Be sure to look for your pass code on the screen of your Hello Kitty® figure when you win a game. Pass codes are saved on the Hello Kitty® figure. |
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IMPORTANT: If this game malfunctions, hold the directional buttons & the action button down at the same time for three (3) seconds & games will reset, or try fresh batteries. |
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3. Go Online to Kidz.GoLive2.com, Download Kraze™ Virtual World Software, & Play More Games! |
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Go to Kidz.Golive2.com, click the Connect Kidz™ button, and then double-click the Install button to install the Kraze™ virtual world software on your computer. For instructions on installing Kraze™ software, refer online to the Kidz™ Guide. Remember you need a pass code to unlock prizes on Kraze™ Virtual World ! |
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4. Plug Your Hello Kitty® Base Directly into Your Computer's USB Port |
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Connect your GoLive2™ USB cable to your Hello Kitty® base & then connect to your computer's USB port. |
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5. Push the Action Button to Unlock Your Pass Codes & Unlock Your Prize Online |
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When your Hello Kitty® figure is connected to your computer, push the Action button. This button uploads your pass codes to the Kuttiez™ Online Virtual World.
The first time you submit a pass code you will need to create an account for the GoLive2™ Kraze™ virtual world. Then, each time you launch the Kuttiez™ Online Virtual World, your pass code is uploaded & a prize is unlocked for you! |
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6. Play in the Virtual World of GoLive2™ and Win Coins! |
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You can win coins for purchasing items in the GoLive2™ Kraze™ virtual store for your Hello Kitty® figure. |
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7. Unplug Your Hello Kitty® Figure AND Play to Win More Pass Codes |
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When you unplug your Hello Kitty® figure from your computer, you can continue to play & uncover all ten (10) pass codes! With more pass codes, you can gain access to new areas & items in the GoLive2™ Kraze™ virtual world! When you unlock all the pass codes, you can still play your Hello Kitty® figure. Plus, you can buy another Hello Kitty® figure for added playing & more pass codes to win! If you want to play your Hello Kitty® figure on another computer, be sure to install the Connect Kidz™ software on the computer. |
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FCC and Industry Information In order to comply with FCC radio-frequency radiation exposure guidelines for an uncontrolled exposure, this device and its antenna must not be co-located or operating in conjunction with any other antenna or transmitter. This device complies with Part 15 of the FCC Rules and RSS-210 of Industry Canada. Operation is subject to the following two conditions: (1) this device may not cause harmful interference, & (2) this device must accept any interference received, including interference that may cause undesired operation. Changes or modifications not expressly approved by the manufacturer could void the user's authority to operate this device. NOTE: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to part 15 of the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: |
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• Reorient or relocate the receiving antenna. • Increase the separation between the equipment & receiver. • Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. • Consult the dealer or an experienced radio/TV technician for help. |
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Customer Support For any additional information, please contact us at www.playhut.com or at 1-888-PLAYHUT (752-9488) during standard business hours (8:00am – 5:00pm PT USA) Or write: Playhut, Inc. – GoLive2™ 368 S. Cheryl Lane City of Industry, CA 91789 USA For additional information on GoLive2™ Hello Kitty® figure features or help with any questions, refer online at Kidz.Golive2.com for the GoLive2™ Hello Kitty® figure Instruction Manual. When contacting customer support, you will need to provide the pass codes. Pass codes are accessed via the Menu controls on your Hello Kitty® figure. 6-MONTH LIMITED WARRANTY (This product warranty is valid in the United States & Canada Only.) Playhut, Inc warrants this product for a period of 6 months from the original purchase date under normal use against defective workmanship & materials (batteries excluded). This warranty does not cover damage resulting from accident, unreasonable use, negligence, improper service or other causes not arising out of defects in material or workmanship. Playhut, Inc. will not be liable for any costs incurred due to loss of use of this product or other incidental or consequential costs, expenses or damages incurred by the purchaser. Some states do not allow the exclusion or limitation of incidental or consequential damages, so the above limitations may not apply to you. This warranty gives you specific legal rights and you may also have other legal rights, which vary from state to state. In the event of a defect covered under this warranty, first call the toll-free number listed below. Many problems can be solved in this manner. TOLL-FREE NUMBER: 1-888 PLAYHUT (752-9488) during standard business hours (8:00am – 5:00pm PT USA) Playhut, Inc—GoLive2™, 368 S. Cheryl Lane, City of Industry, CA 91789. |
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